A heartfelt goodbye from a corenerstone of the WoW blogosphere. Give your wife a kiss, BRK, for heaven’s sake!
Archive for March, 2009
Big Red Kitty remembers he has family; loves them
Posted in Random on March 31, 2009 | Leave a Comment »
Presentation is Everything
Posted in Game Design, Philosophy on March 30, 2009 | Leave a Comment »
I think Tycho of Penny Arcade sums up, though without reference to Blizzard, the key to Blizzard’s success, noting something that is often overlooked in much of game design: As a virtue, I think execution – for example, the kind of execution seen in Resident Evil 5 - is woefully underrated. In games, as in [...]
OnLive: terminal computers make their return as GAMING RIGS OF DOOM! WOO!
Posted in Random on March 25, 2009 | Leave a Comment »
The folk at Penny Arcade have already commented, OnLive debuted at GDC. Let me explain to you the problems with OnLive. As Tycho mentions, if you’ve been in IT you probably already know, but bear with me. OnLive will initially only handle PC games, because they are essentially going to run your game for you, [...]
Legal vs. Moral Rights
Posted in Random on March 24, 2009 | Leave a Comment »
In my last post, I talked about Blizzard’s new policy regarding add ons. The new policy announcement has sparked off the community rather fiercely, with various pontificators besides me posting their thoughts on the matter. One of the interesting points which comes up in this discussion is talk of “rights”. Consider this, from Tobold: I [...]
Blizzard posts new WoW add-on policy
Posted in Random on March 23, 2009 | Leave a Comment »
Found here. Sadly, Scott wrote a post about it first. I’m going to write up my own thoughts anyway, because I often operate under delusions of grandeur. I can understand the desire to standardize the policy, and I can understand the statements in the policy. For instance, I can see why they don’t want solicitations [...]
Discontinuous Demand
Posted in Economics, Math on March 17, 2009 | Leave a Comment »
Whenever I encounter economics, I am presented with the standard supply-demand curve picture. These relatively abstract pictures always depict a downward sloping demand curve that is continuous. Now, from a naive perspective I can roll with that: it’s certainly got intuitive appeal, that as prices change, the amount a buyer is willing to purchase of [...]
Sorry Ret Paladins: GC is dumb
Posted in Random on March 17, 2009 | Leave a Comment »
A meandering thread that started off about healer mana regen produced a lot of posts from GC on a variety of topics. Some posts included the standard “woe is me, my life is so hard as a dev” bit, and others are on the difficulty of Ulduar vs. Naxx (one of my favorite GC quotes [...]
Quick Note
Posted in Random on March 17, 2009 | Leave a Comment »
I’ve been a bit overwhelmed with work and life, so my posting has been sparse the past couple days. I’m sure you can take this time to wade through the other posts I have I will note that GC seems awfully snippy in this post. However, I like the idea…hopefully we get some good numbers [...]
Ghostcrawler Watch 3-14/09
Posted in Random on March 15, 2009 | 2 Comments »
Ghostcrawler weirds me out. Sometimes he is a reasonable fellow, answering with an obvious understanding of the player’s problems and the issues as a whole. He answers with intellect and knowledge, respectfully asks for opinions, and engages. I may disagree with the manner of engagement, as its spotty and haphazard, leaving players to rely on [...]
A response to a couple Tobold posts: People are lazy
Posted in Commentary, Game Design on March 27, 2009 | 3 Comments »
Tobold made a couple posts that had some points I wanted to respond to/extrapolate on. First up, in “How Prepared are You for Ulduar?“, he complains about the loss of the experience of actually LEARNING an encounter, since people go in reading strategies about it, ruining the whole thing upfront (at least ruining the part [...]
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