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Archive for April, 2009

Mentioning money in blog title: lots of clicks

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Tobold posts today about money making in games.  I’d like to focus on a particular set of statements: …challenged me to try to earn 100 million ISK without firing a shot, and I refused that challenge as being pointless, due to the option of legally buying 300 million ISK in exchange for a PLEX game [...]

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A note on blog stats

Entering a controversial discussion: more clicks. Having controversial discussion trackback here: more clicks. Being linked: tons more clicks. Theorycraft: a few more clicks. Lengthy discussion of abstract points of game design: no clicks. This should probably impart a lesson…

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Game Design

I am linked off Lum’s Blog under “Game Design”.  That is interesting to me.  I actually asked him about it, and he said he figured I’d talk about Game Design at some point and that was as good a place as any to link me.  Professionally I’ve bounced around game development enough that I have [...]

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http://www.popcap.com/promos/wow/

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Nourish v Regrowth

With the changes in 3.1, it’s interesting to examine the case of Nourish v. Regrowth.  I didn’t get into it with my last post on resto, because I got a bit too deep into lifebloom numbers.  I’d like to look at these two spells now. Of utmost importance to me here is the direct heal [...]

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Can you hear the pitchforks being put away and the torches being doused?

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Ghostcrawler has been rather quiet lately, so I didn’t have much to relate from my vigilance.  No logner, however: 3.1 has gone live and Ghostcralwer exploded onto the forums with it! First up, a topic which rather amuses me: Blatant lack of professionalism Ghostcrawler decided to take the challenge and post therein, noting that he [...]

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Tobold links off to someone comparing Game Devs to Porn Stars. I think they’re viewing it incorrectly.  Consider: take people who think they’re creative, full of energy and rash ambition.  Throw them into a mix of stubborn dolts, cynical survivors, ruthless exploiters, and viciously apathetic powermongers.  It’s really a crash course in reality. The result [...]

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Tee hee

Tobold’s dry wit strikes: Ghostcrawler, who due to the economic crisis has to work two jobs at Blizzard, developer and community manager..

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