When Blizzard decides to do a gear reset, they don’t hold back. As I noted before, they’re flattening the gear ladder by dropping higher tier emblems across the board and making the newest and highest level emblem obtainable via daily dungeon quests. However, I also noted that this still maintained at least a three tier [...]
Archive for June, 2009
WoW: Reloaded!
Posted in Random on June 30, 2009 | Leave a Comment »
For a small fee, you too can be a dirty traitor!
Posted in Random on June 29, 2009 | Leave a Comment »
Blizzard realized that money really does trump lore.
A note on statistics
Posted in Random on June 29, 2009 | Leave a Comment »
Gevlon, in a recent post which is entirely not about statistics, says: Remember the wowprogress data on Ulduar raiding? It said, 32% did Siege of Ulduar. 32% of the playerbase did Siege of Ulduar? No, 17150 guilds, approximately 680K people did Siege of Ulduar in the US and EU. That’s less than 10% of the [...]
HA HA HA HA HA (teehee)
Posted in Random on June 26, 2009 | Leave a Comment »
Without (further) comment: Elitist Jerks get their VERY OWN BROWSER (theme). Hat tip: Scott Jennings who has also decided to make up for a few days of quiescence with multiple posts! And a video!
Exchange Traded Funds: an observation
Posted in Random on June 26, 2009 | Leave a Comment »
This probably will include a more general notion on markets that recently occurred to me, but I’d first like to note something about ETFs. An exchange traded fund “holds assets such as stocks or bonds and trades at approximately the same price as the net asset value of its underlying assets over the course of [...]
GC continues to amuse me
Posted in Random on June 25, 2009 | 2 Comments »
From the DK Q&A: Some players really enjoy the rune and runic power mechanic, and I think it’s fair to say that the class requires a good amount of skill to play really well. Between Death Runes and all the various cooldowns, there are a lot of opportunities to play less optimally and push the [...]
Activision speaks, air appreciably hotter
Posted in Random on June 24, 2009 | Leave a Comment »
Activision has decided to pour a little heat onto Sony and their PS3 (h/t ZoD): “I’m getting concerned about Sony…it’s expensive to develop for the console, and the…Wii and the…Xbox are just selling better. Games generate a better return on invested capital on the Xbox than on the PlayStation…If we are being realistic, [w]e might [...]
Gear in 3.2
Posted in Random on June 24, 2009 | 1 Comment »
MMO-Champion has grabbed info on many of the new items introduced to the PTR with 3.2. The first important thing to note is that item levels have bumped over Ulduar. 25-man (heroic) Ulduar awards ilevel 226 items/ilevel 239 for hard-mode kills. The new Coliseum will offer 3 tiers of items, if the t9 sets are [...]
How’d I miss this: Resilience in 3.2
Posted in Random on June 22, 2009 | 2 Comments »
“No longer reduces the amount of damage done by damage over time spells, but instead reduces the amount of all damage done by players by the same proportion. The other effects of resilience (reducing critical chance, critical damage and mana drain effects) have not changed.” Now that’s a big change! Heck, I wonder if that [...]
Ghostcrawler amuses me
Posted in Random on June 19, 2009 | Leave a Comment »
It seems that, over time, the talent trees of all classes have really evolved to provide plenty of different options with fewer five-point talents to allow for greater customization. Ghostcrawler in the Mage Q&A That’s fascinating. So, I have options within my talent choices, once I’ve chosen my role? I can think of 4-5 talent [...]