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Archive for August, 2009

PAX Approacheth

A glorious celebration of everything that is my KIND approaches, to exhaust my body and glorify my soul.  In this lead up, the anticipation has vibrated through my body until, now, my very being literally has transcended this mundane life for a new RESONANCE. In other words, I’m psyched.  See you there.

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It appears that mentioning ‘Goblin’ and ‘Worgen’, along with ‘class’, is a sure-fire way to draw traffic.  More specifically, talking about a WoW expansion seems to be a magnet for clicks.  Obvious, but sometimes I find obvious interesting.

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CCP has released it’s Quarterly Economic Report, which is always an interesting read.

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In my last post I looked at what I thought GC and his design team had in mind for the future of class specs.  I wanted to ground that a bit more concretely by looking over the Druid Balance talent tree and analyzing what talents fit where in the New World Order. Let’s start with [...]

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If you didn’t notice in the trailer, it appears they’ll be updating their water engine to support reflection and more advanced shader tech.  Thank God.

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Blizzcon has come and gone, so we’ve got about all the goods on Cataclysm that we’re going to get for sometime.  I’d like to take some time to talk about the new info on the changes to WoW’s character systems; specifically, I want to touch on the new itemization changes, Mastery and the consequent talent [...]

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Just a quick bit of speculation, but if I had to judge from the wallpapers on the new cataclysm site, It looks like Worgen will get warriors, rogues, druids, hunters, and DKs while Goblins can choose Mage, Warlock, DK, Rogue, Warrior.  There’s also a screen of a goblin in shammie armor. Posted mostly because I’m [...]

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Cataclysm Confirmed

It appears we’re receiving vindication for mmo-champion on their leak of Cataclysm.  So far from the Kotaku liveblog (in addition to the Monk class for Diablo 3 being revealed), we’ve seen the reshaping of Azeroth, Worgen + Goblins, new race/class combos, 85 as new cap, Guild levelling (??), “New Character Progression”, the return of deathwing. [...]

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Guild Wars 2

Guild Wars was near and dear to my heart, though we’ve had a stormy relationship (in a great many ways).  I’m looking forward to this.

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Gevlon observes that Alchemy seems to be a less profitable profession than, say, Tailoring or Inscription.  He calls alchemy a “mature market” and describes a mature market as one which has “several, competing suppliers” and “informed buyers”.  I want to respectfully disagree; although the conclusion he draws (that margins are very low in alchemy due [...]

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