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Archive for January, 2010

Ghostcrawler posted today to talk about their intent for talent trees in Cataclysm.  It’s a rundown of stuff we already know, but gathered together; I thought it would be interesting to discuss it and wave my hands a bit about what this means we might expect from talent trees (and the new passive bonuses) in [...]

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Mourning the Book

Despite the iPad really not impressing me much (though kudos to Apple for really just knocking the name right out of the “good” park and straight into “fucking terrible” land), I am forced to admit that the march of technology upon the backs of books is finally mashing them into their grave. I mourn the [...]

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Terminal Computing

Apple has revealed their iPad, which has launched various discussions of the utility of tablets.  One of those conversations – highly tangential to the tablet discussion – was regarding computers as terminals rather than the current model of (mostly) locally hosted applications.  Basically, you simply have a monitor at home and enough computing horsepower to [...]

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Watching the ongoing evolution of World of Warcraft is something of a unique experience for people interested in game system design.  In few other games do we get the same exposure to the mechanics underlying the gameplay, and in fewer still (most of them MMOs) do we get to watch the ongoing evolution of the [...]

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Keynes v. Hayek

Posted without comment: H/T ZeroHedge.com

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I was reading through an interview with the Lead Designer of Mass Effect 2, trying to decide if I was excited about the game or not, when I came across the following question and answer: VideoGamer.com: What’s BioWare’s approach to breathing life into science fiction through the Mass Effect series? CH: The goal is you [...]

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Some Quick Notes

First, some reading from The Epicurean Dealmaker on Conventional Wisdom. Second, a review of OnLive (about as I expected). Finally, another interesting analysis from OKCupid (I love these).

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Some Thoughts on Unemployment

Broad unemployment, that is, the big mass of unemployed people at any time, is often difficult to grasp for an individual.  In general, an employable person at any given time tends to think that if they can find a job, so can anyone else.  Thus, anyone who isn’t employed when they want to be likely [...]

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I know I pick on Tobold sometimes, but in this case I agree with the gist of his point.  He’s speaks in this post about Gearscore and Blizzard’s own similar system, built into the Dungeon Finder.  To get my feelings on Gear Score out of the way: it annoys me.  Greatly. Anyway, my nitpick is [...]

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Restoration Shaman Fun

I really hate not having much to say.  Life has been stressful, but lacking in stuff that’s terribly meaningful here…and my motivation for writing has been a bit dampened.  Thus, only a little headway has been made on my response to Jormundgard on the whole Science discussion we had going.  I have, however, managed to [...]

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