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Archive for June 25th, 2010

So I went through the Master Thesis of an SMU graduate, and I think I finally see a reasonable point to a college-level education in Game Design: learning to apply critical thinking to the various problems confronting a game designer.  Now, I admit the level of critical thinking displayed wasn’t top-notch, but at least someone was attempting to demand a little bit of rigor in the thought process.

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